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Showing posts with the label mixed reality

Bridge: a VR headset for the iPhone with roomscale positional tracking

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Occpital Bridge is a mobile VR headset for the iPhone with untethered roomscale positional tracking. Desktop VR systems have thus far been only for Windows (and Linux if you include OSVR).   However, Occipital is making a VR headset that can be used with an iPhone.  It's called Bridge, and it even has positional tracking with 6 degrees of freedom, just like the HTC Vive , Oculus Rift and Playstation VR .  Bridge also features a motion controller with rotational tracking (similar to the controller for Google Daydream ). Moreover, the headset has important features that are not present in the Vive, Rift and PSVR: First, the headset is untethered and has no external sensors.  This makes it possible to do VR without wires, without a PC, and theoretically without limits (world scale VR).  Second, the headset can do both VR as well as augmented reality (AR) or mixed reality.  Third, whereas the Vive and Rift warn users when they are approaching the boundary of t...

Create 360-degree videos of your Tiltbrush paintings

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Tiltbrush, Google's VR painting app for the HTC Vive , has been updated to allow you to create 360-degree videos of your creations. With version 8 of Tiltbrush, you can now make 360 videos of your light paintings, and even overlay it with greenscreen video to create 360 mixed reality videos. Here is a sample video: There are a few VR apps that allow you to create in-game videos but Tiltbrush is one of the first, if not the first, to enable the user to do this as a 360 video.  Using a 360 video to capture footage of VR games and apps gives the viewer an immersive view of the game, and in the case of VR, provides a perspective that is one step closer to the experience of playing the VR game. RELATED POSTS Sliver.TV is like Twitch but for VR HTC Vive will enable spectator mode for mixed reality livestreams How to create a mixed reality video without a capture card HTC Vive review